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Apple Software Engineer in Cupertino, California

Weekly Hours: 40

Role Number: 200635365-0836

Summary

In Sensing & Connectivity, we use on-device sensors and wireless technologies to understand motion and orientation, help pinpoint location, understand user’s context, and combine on-device data with machine learning to create immersive and intelligent experiences.

Description

On this team, you will tackle a wide range of challenges and collaborate closely with CoreMotion, CoreLocation, Maps, and AIML experts. You will engage in investigative and research-like projects to explore and prototype solutions for complex, open-ended problems.

Minimum Qualifications

  • Proficiency with Objective-C, Swift, or similar embedded programming language

  • Solid software engineering fundamentals — including data structures & algorithms, object-oriented design, and concurrency

  • Inter-process communication and systems development experience

  • Understanding of patterns, approaches, and constraints for large language model prompting

Preferred Qualifications

  • Ability to work collaboratively and explain complex ideas clearly

  • Strong analytical and quantitative skills with a solid foundation in mathematics and physics

  • Interest in climate science, environmental impact reduction, or sustainability metrics

  • A proven track record of shipping applications / delivering code to production

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .

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